Teleport alternatives

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Best Teleport Alternatives in 2025. Find the top alternatives to Teleport currently available. Compare ratings, reviews, pricing, and features of Teleport alternatives in 2025. Slashdot lists the best Teleport alternatives on the market that offer competing products that are similar to Teleport. Gravitational Teleport Alternatives Similar projects and alternatives to Gravitational Teleport Gravitational Teleport. Suggest alternative; Edit details; Tailwind CSS. 1 1,465 85,807 9.8 TypeScript Gravitational Teleport VS Tailwind CSS A utility-first CSS framework for

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Teleport Competitors and Alternatives - Owler

Alternatives. Clones are first exhausted before the other alternatives are used unless it is de-prioritised. By default the clone alternative has priority. Change this in the Extensions Options.-Bug-fix: Licences weren't getting removed/updated after "death".-Bug-fix: The destruction countdown is now paused at 3 seconds if the Map menu or the Transporter Room menu is open, which allows you to spend as much time choosing your teleport destination. Previously, the countdown wasn't paused - which was the bug. (Note that when my other mod, Teleport from Rransporter Room, is used, you can only teleport by using the Transporter Room panel.)-Tweak: Damage-per-second (DPS) monitor.-Tweak: Removed the now unnecessary Khaak and Xenon definitions from factions.xml. They were there to unlock them for the Assimilation feature to work. Unlocking them now work at the code level.v2.0.5, 25 Apr 2021:-Tweak: Better implementatino of "Extended conversation menu". Some conversation options are based on conditions. In the previous version, all conversations are sent to ECM (if it is installed). The problem is when no conversation options are based on those conditions, which sometimes leaves the conversation empty, requiring the player to Escape out of it.v2.0.4, 22 Apr 2021:-New feature: Support for iforgotmysocks' "Extended conversation menu" - if installed.-Bug-fix: Reset completed cues that track boarding operations.v2.0.3, 18 Apr 2021:-Bug-fix: Unlock faction relationship before assimilation. Some factions are locked from relationship changes - preventing assimilation to those factions from working. Unlocking them first would make this work.v2.0.2, 17 Mar 2021:-Bug-fix: Split faction name typo.v2.0.1, 17 Mar 2021:-New feature: Destruction countdown time is now decreased to 15s. The extra time is set to 0 from the previous versions of 15s. Change this extra time back (or any value you wish) in Extensions Options menu of the mod. The long destruction countdown time was to allow players of my other mod, Teleport Alternatives to death kuerteeUpdatesv7.5.01, 21 Feb 2025:-Bug-fixes: 7.5 compatibility updates.Mod effectsAlternatives to death: clone, descendant, teleport, ransom, assimilation. Other gameplay effects: dead is dead, ship destruction countdown, Cloning Lab, Trust Executor Office, acquire Cr to inherit property, acquire your assimilator's faction relationships.When you plan to uninstall the mod, save the game from the Options menu. Games saved from the Options menu do not have the player ship's invulnerability. It is safe to uninstall the mod at these saves. Otherwise, when the mod is uninstalled, the player's ship will be invulnerable.Note that the base-game's auto-eject feature is disabled with this mod - regardless of whether it is enabled in the game's settings. It disrupts this mod's countdown to destruction feature. For this override to not "stick" to all your games (i.e. in case you uninstall the mod in the future), save the game from the Options Menu. When opening the Options Menu, this override is removed - preventing it from being saved in your game. Auto-save and quick-save unfortunately saves it in your game - locking it in to your game even after this mod is uninstalled.RequirementsSirNukes Mod Support APIs mod ( - for Lua Loader and Simple Menu OptionsKuertee's UI Extensions mod ( - Modded Lua files with callbacks to allow more than one mod to change the same UI element.Recommended companion modsGrouped save files ( required when using the Ironman mode feature.Crime has consequences ( Ships are fined, then impounded, then forfeited. Pay fines at the Fines and Forfeiture office to reacquire ships before their forfeiture.Teleport From Transporter Room ( Adds a Teleport button to your Transporter Room panels and removes the "Teleport to" command from the Map Menu.Alternatives to death(To add to my history, since 2009, of modding away the obsolete sequence of "death > reload" from games

An alternative for andrew's sim teleporter :

(see my version of the mod for Oblivion and Skyrim), I decided to develop it for X4. Shamus Young posted a good argument against the "game over" screen in this blog post (with YouTube video): a ship receives constant damage that would destroy it within the next 15 seconds, a 30-second countdown will appear in your HUD. During this countdown, the ship will be invulnerable, allowing you to escape from it.Destruction is inevitable when your ship only has 25% of its hull AND has less than 15 seconds left before destruction, determined by received damage-per-second. After the countdown, the ship will explode.Destruction can be averted if your ship has more 25% of its hull AND further damage is avoided.If you get caught in the ship's destruction, one of these alternatives to death will occur:Alternative 1: Clone: If you have a clone in reserve, it will be activated. Clones can be bought from Cloning Labs.Alternative 2: Descendant: Your play will resume from the agency of a distant relation.Alternative 3: Teleport: An employee will pull you to safety via their ship's or station's teleporter - provided you have that technology.Alternative 4: Ransom: You are captured and are released for a ransom.Alternative 5: Assimilation: You are brainwashed (by one of the major factions), assimilated (by the Xenon) or cordycepified (by the Kha'ak).Note that these alternatives will prevent the Game Over screen. However, if you've disabled some alternatives and the active alternatives cannot be executed, you will get the Game Over screen. For example: you're playing only with the Clone option, but have no clones available.Also note that the base-game's auto-eject feature is disabled with this mod. One of this mod's purpose is to make ejecting from a doomed ship possible but also tactile/manual.Ironman modeYou can only load from one save slot. Autosaves and. Best Teleport Alternatives in 2025. Find the top alternatives to Teleport currently available. Compare ratings, reviews, pricing, and features of Teleport alternatives in 2025. Slashdot lists the best Teleport alternatives on the market that offer competing products that are similar to Teleport. Gravitational Teleport Alternatives Similar projects and alternatives to Gravitational Teleport Gravitational Teleport. Suggest alternative; Edit details; Tailwind CSS. 1 1,465 85,807 9.8 TypeScript Gravitational Teleport VS Tailwind CSS A utility-first CSS framework for

Free Teleport Pro Alternatives for Windows

Feeding Wild Pokemon a berry. Feeding Gym defender in screen radar. Fleeing Pokemon because of catch limits. Placing Pokemon in your Gym. Using a Gotcha device to spin/catch a Pokemon.Actions that may not trigger Cooldown: Trading Pokemon. Hatching eggs. Evolving Pokemon. Catching Pokemon when on a quest. Feeding gym defenders from remote places. Getting awards for the weekly quests.Know More: Pokemon Sword & Shield: How to Evolve Dreepy/Drakloak into Dragapult [Fixed] Is There an Alternative to iSpoofer? 5 Best iSpoofer Alternatives for YouPart 3. How to Use Pokemon Go Sniper to Get CoordinatesIf you use poke snipers wisely and on rare occasions, they can prove helpful without having to worry about gaming bans or account removals. With Pokemon snipers, you can get coordinates where there are rare Pokemon. This way, you can teleport to that location virtually and catch these Pokemon.Before choosing coordinates, you need to find a good poke sniper and ensure you can perform your activities while avoiding bans. Here is how to get coordinates from Poke Sniper: Visit your favorite Poke Sniper website. Select your preferred Pokemon or search for it from the dialog box. Choose the information like IV, CP & level of Pokemon. Click on the "Copy Coord" option to copy the poke sniper coordinates on the website. When you get the coordinates, you can teleport to the location to catch Pokemon.Part 4. How to Snipe Pokemon Go Easily Without Getting BannedMethod 1. Use Virtual Location ToolAs we know, sniping in Pokemon Go is against Is approved, users will be able to access these apps and groups directly through the Teleport Application Access module.This makes it easy to manage access to your Okta web apps without costly manual configuration and setup.Availability: Teleport 13.0 - Teleport Enterprise editionAWS OpenSearch support for Database Access (Preview)Indexing and querying large data sets can be difficult. With Teleport 13, however, searching and analyzing large databases becomes easier and more secure than ever through Database Access integration directly into AWS OpenSearch. With Teleport 13 you can analyze and query data across all your various Teleport managed databases, using OpenSearch, while keeping a rich audit trail on every executed query, directly tied to the user’s identity.To see a more in-depth explanation of the OpenSearch integration, and to get a little demo of it in action, check out our video below:Availability: Teleport 13.0 - Teleport Community and Teleport Enterprise editionsView and control access to OpenSSH nodes natively in Teleport (Preview)Another feature that’s new in Teleport 13 is the ability to register OpenSSH nodes as resources within the cluster. Once these nodes are registered with the Teleport cluster, users will be able to view the OpenSSH nodes in the Web UI as well as access them using tsh. Also, because they’re now treated as full-on Teleport resources, you can use the same RBAC controls you use on your other Teleport resources to control access to OpenSSH.To see our new and improved OpenSSH integration in action check out our video below:Check out the updated OpenSSH integration guide here to get started today!Availability: Teleport 13.0 - Teleport Community and Teleport Enterprise editionsCross-cluster search for Teleport ConnectFor those who prefer a desktop application with an interactive, visual UI for accessing their infrastructure, we also have a big update to Teleport Connect. In version 13, Teleport Connect will

Alternative to Teleport? : r/selfhosted - Reddit

The teleport-cluster Helm chart deploys a Teleport cluster on Kubernetes.This includes deploying proxies, auth servers, and kubernetes-access.See the Teleport HA Architecture pagefor more details.You canbrowse the source on GitHub.The teleport-cluster chart runs three Teleport services, split into two sets of pods:Teleport serviceRunning inPurposeDocumentationauth_serviceauth DeploymentAuthenticates users and hosts, and issues certificates.Auth documentationkubernetes_serviceauth DeploymentProvides secure access to the Kubernetescluster where the Teleport cluster is hosted.Enrolling Kubernetes clustersproxy_serviceproxy DeploymentRuns the externally-facing parts of a Teleportcluster, such as the web UI, SSH proxy and reverse tunnel service.Proxy documentationAdditional Kubernetes Clusters and Teleport ServicesIf you want to provide access to resources like Databases, Applications or otherKubernetes clusters than the one hosting the Teleport cluster, you should use theteleport-kube-agent Helm chart.teleport-cluster hosts a Teleport cluster, you should only need one.teleport-kube-agent connects to an existing Teleport cluster and exposes configured resources.This reference details available values for the teleport-cluster chart.The teleport-cluster chart can be deployed in four different modes.Get started with a guide for each mode:chartModePurposeGuidestandaloneRuns by relying only on Kubernetes resources.Getting Started - KubernetesawsLeverages AWS managed services to store data.Running an HA Teleport cluster using an AWS EKS ClustergcpLeverages GCP managed services to store data.Running an HA Teleport cluster using a Google Cloud GKE clusterazureLeverages Azure managed services to store data.Running an HA Teleport cluster using a Microsoft Azure AKS clusterscratch (v12 and above)Generates empty Teleport configuration. User must pass their own config. This is discouraged, use standalone mode with auth.teleportConfig and proxy.teleportConfig instead.Running a Teleport cluster with a custom configVersion CompatibilityThe chart is versioned with Teleport.

Best 25 Alternatives to Teleport - Inven

Desktop sessions from anywhere, allowing you to view and share these sessions with anyone from your security team to external auditors. Of course, access to these recordings, like everything else in Teleport, is fully configurable, ensuring that only authorized personnel can see these recordings.Check out our full documentation for tsh.Availability: Teleport 13.0 - Teleport Community and Teleport Enterprise editionsSFTP in Moderated SessionsTeleport 13 adds the ability to transfer files in Moderated Sessions, allowing enhanced collaboration for users when in a Moderated Session. As of Teleport 13, this feature requires that both the session originator and the moderator have joined the session via the web UI.Availability: Teleport 13.0 - Teleport Enterprise editionLight theme for Web UIFinally, in Teleport 13 the Teleport Web UI gives you an option to give it a little makeover! For those who prefer to have a brighter display experience, the version 13 Web UI ships with an optional Light Theme.This gives your users the opportunity to participate in one of the oldest tech debates in the world: “Light vs Dark”. With Teleport 13 all of the light-UI fans will finally have the ability to access their infrastructure resources without the oppressive gloom of the dark-mode web interface.Availability: Teleport 13.0 - Teleport Community and Teleport Enterprise editionsSimplified RDS onboarding flow in Access Management UIAnother great quality of life improvement for resource onboarding, in Teleport 13 you can now directly connect an AWS account and onboard RDS databases that the account has access to directly from the Teleport UI. Instead of hopping back and forth from the AWS console to the Teleport UI, you can manage everything directly from Teleport, further centralizing your access management experience, using Teleport as a single point of control.This will make it much easier for your administrators to grant access to RDS databases, in. Best Teleport Alternatives in 2025. Find the top alternatives to Teleport currently available. Compare ratings, reviews, pricing, and features of Teleport alternatives in 2025. Slashdot lists the best Teleport alternatives on the market that offer competing products that are similar to Teleport. Gravitational Teleport Alternatives Similar projects and alternatives to Gravitational Teleport Gravitational Teleport. Suggest alternative; Edit details; Tailwind CSS. 1 1,465 85,807 9.8 TypeScript Gravitational Teleport VS Tailwind CSS A utility-first CSS framework for

Competitors Alternatives to Teleport 2025 - StrongDM

Now include a new search experience, allowing you to search for and connect to resources across all of the clusters that you’re currently logged into without having to switch between individual clusters.We know you may have hundreds, even thousands of Teleport managed resources across multiple clusters. Manually switching between these clusters to find a specific resource can be a huge headache, so in Teleport 13 we’ve streamlined the access process even further, by allowing users to dynamically search through all of their managed resources, no matter the number of clusters.If you’ve yet to try out Teleport connect, our dedicated browser for cloud infrastructure access, try it out today!Availability: Teleport 13.0 - Teleport Community and Teleport Enterprise editionsKubernetes Access performance improvementsIn an effort to constantly improve our product in Teleport 13 we’ve added performance improvements for Kubernetes Access. These performance improvements make the Kubernetes access user experience more seamless, reducing latency and further providing your developers a streamlined, polished experience.Availability: Teleport 13.0 - Teleport Community and Teleport Enterprise editionsUniversal binaries (including Apple Silicon) for macOSTeleport 13 binaries are now universal for macOS. This means that Teleport will now run natively on ARM Macs, eliminating the need for Rosetta emulation, simplifying the install process. No matter if your Mac has an M1 chip or an older Intel chip, you can confidently run Teleport natively, allowing you to access your infrastructure from an even wider range of devices.Guides for installing Teleport can be found here.Availability: Teleport 13.0 - Teleport Community and Teleport Enterprise editionsDesktop Access recording exportIn an effort to always make Teleport’s audit capabilities as flexible as possible, Teleport 13 now allows you to export your Windows desktop session recordings to video format for offline playback. This is made possible with the new tsh recordings export command.Now you can watch your Windows

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Alternatives. Clones are first exhausted before the other alternatives are used unless it is de-prioritised. By default the clone alternative has priority. Change this in the Extensions Options.-Bug-fix: Licences weren't getting removed/updated after "death".-Bug-fix: The destruction countdown is now paused at 3 seconds if the Map menu or the Transporter Room menu is open, which allows you to spend as much time choosing your teleport destination. Previously, the countdown wasn't paused - which was the bug. (Note that when my other mod, Teleport from Rransporter Room, is used, you can only teleport by using the Transporter Room panel.)-Tweak: Damage-per-second (DPS) monitor.-Tweak: Removed the now unnecessary Khaak and Xenon definitions from factions.xml. They were there to unlock them for the Assimilation feature to work. Unlocking them now work at the code level.v2.0.5, 25 Apr 2021:-Tweak: Better implementatino of "Extended conversation menu". Some conversation options are based on conditions. In the previous version, all conversations are sent to ECM (if it is installed). The problem is when no conversation options are based on those conditions, which sometimes leaves the conversation empty, requiring the player to Escape out of it.v2.0.4, 22 Apr 2021:-New feature: Support for iforgotmysocks' "Extended conversation menu" - if installed.-Bug-fix: Reset completed cues that track boarding operations.v2.0.3, 18 Apr 2021:-Bug-fix: Unlock faction relationship before assimilation. Some factions are locked from relationship changes - preventing assimilation to those factions from working. Unlocking them first would make this work.v2.0.2, 17 Mar 2021:-Bug-fix: Split faction name typo.v2.0.1, 17 Mar 2021:-New feature: Destruction countdown time is now decreased to 15s. The extra time is set to 0 from the previous versions of 15s. Change this extra time back (or any value you wish) in Extensions Options menu of the mod. The long destruction countdown time was to allow players of my other mod, Teleport

2025-04-20
User3866

Alternatives to death kuerteeUpdatesv7.5.01, 21 Feb 2025:-Bug-fixes: 7.5 compatibility updates.Mod effectsAlternatives to death: clone, descendant, teleport, ransom, assimilation. Other gameplay effects: dead is dead, ship destruction countdown, Cloning Lab, Trust Executor Office, acquire Cr to inherit property, acquire your assimilator's faction relationships.When you plan to uninstall the mod, save the game from the Options menu. Games saved from the Options menu do not have the player ship's invulnerability. It is safe to uninstall the mod at these saves. Otherwise, when the mod is uninstalled, the player's ship will be invulnerable.Note that the base-game's auto-eject feature is disabled with this mod - regardless of whether it is enabled in the game's settings. It disrupts this mod's countdown to destruction feature. For this override to not "stick" to all your games (i.e. in case you uninstall the mod in the future), save the game from the Options Menu. When opening the Options Menu, this override is removed - preventing it from being saved in your game. Auto-save and quick-save unfortunately saves it in your game - locking it in to your game even after this mod is uninstalled.RequirementsSirNukes Mod Support APIs mod ( - for Lua Loader and Simple Menu OptionsKuertee's UI Extensions mod ( - Modded Lua files with callbacks to allow more than one mod to change the same UI element.Recommended companion modsGrouped save files ( required when using the Ironman mode feature.Crime has consequences ( Ships are fined, then impounded, then forfeited. Pay fines at the Fines and Forfeiture office to reacquire ships before their forfeiture.Teleport From Transporter Room ( Adds a Teleport button to your Transporter Room panels and removes the "Teleport to" command from the Map Menu.Alternatives to death(To add to my history, since 2009, of modding away the obsolete sequence of "death > reload" from games

2025-04-14
User3873

(see my version of the mod for Oblivion and Skyrim), I decided to develop it for X4. Shamus Young posted a good argument against the "game over" screen in this blog post (with YouTube video): a ship receives constant damage that would destroy it within the next 15 seconds, a 30-second countdown will appear in your HUD. During this countdown, the ship will be invulnerable, allowing you to escape from it.Destruction is inevitable when your ship only has 25% of its hull AND has less than 15 seconds left before destruction, determined by received damage-per-second. After the countdown, the ship will explode.Destruction can be averted if your ship has more 25% of its hull AND further damage is avoided.If you get caught in the ship's destruction, one of these alternatives to death will occur:Alternative 1: Clone: If you have a clone in reserve, it will be activated. Clones can be bought from Cloning Labs.Alternative 2: Descendant: Your play will resume from the agency of a distant relation.Alternative 3: Teleport: An employee will pull you to safety via their ship's or station's teleporter - provided you have that technology.Alternative 4: Ransom: You are captured and are released for a ransom.Alternative 5: Assimilation: You are brainwashed (by one of the major factions), assimilated (by the Xenon) or cordycepified (by the Kha'ak).Note that these alternatives will prevent the Game Over screen. However, if you've disabled some alternatives and the active alternatives cannot be executed, you will get the Game Over screen. For example: you're playing only with the Clone option, but have no clones available.Also note that the base-game's auto-eject feature is disabled with this mod. One of this mod's purpose is to make ejecting from a doomed ship possible but also tactile/manual.Ironman modeYou can only load from one save slot. Autosaves and

2025-04-15

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