Fire bug plugin
Author: t | 2025-04-25
Skyrim fire bug. fixing bugs. 2 posts Page 1 of 1. Author; Message; McNigNot. Offline. Posts: 1 Joined: Thu . Skyrim fire bug. Since you're probably using the ENB weather plugin make sure to adjust in the weather window (or tick IgnoreWeatherSystem under [FIRE]). _____ Embers XD This bug's title is 'checkstyle plugin in eclipse', and I'm pretty sure that the checkstyle plugin for maven doesn't fire up an eclipse to do the work :) The fix for your issue
Fire bug - definition of Fire bug by The Free Dictionary
Houdini Maxwell plugin for 2.5 is available 30533 38 0 May 4, 2011 9:24 a.m. ok, it's with a very heavy scene… approximately 100 million polygons..now, i tested with a cube and it's perfect… May 4, 2011 10:14 a.m. Could you please try something if you have some time?What if you render the scene with the Maxwell Render ROP, open the exported .mxs file in Studio and start Fire. If it runs well, there is something with the plug-in. If Studio crashes as well, then the bug is in the Fire engine. Sadly it will be a little bit hard to fix the bug if it appear only in very complex scenes. May 4, 2011 1:21 p.m. The OSX build for 11.0.729 is available to download. May 4, 2011 1:51 p.m. I made a simple scene with a Maxwell Scene and a torus with a carpaint shader on it.After hit render it launches maxwell render but then I get a message that the scene1.mxs cannot be read May 4, 2011 2:11 p.m. Are you using Maxwell 2.5.1? There was a change in the mxs format between 2.5 and 2.5.1. May 4, 2011 2:27 p.m. no, I was using 2.5 but now it works :-) Thanks May 6, 2011 11:52 p.m. hey guys,I have a mac. I installed Houdini 11.0.5 and Maxwell 2.5.0But I don't seem to find a plugin for it.I tried the one that just released but it doesn't workwhere can I find this version of the pluginThanks May 8, 2011 10:40 a.m. astrohey guys,I have a mac. I installed Houdini 11.0.5 and Maxwell 2.5.0But I don't seem to find a plugin for it.I tried the one that just released but it doesn't workwhere can I find this version of the pluginThanksThe plugin doesn't work for Houdini Non Commercial version. Read the first posts of this thread. May 9, 2011 3:33 a.m. astrohey guys,I have a mac. I installed Houdini 11.0.5 and Maxwell 2.5.0But I don't seem to find a plugin for it.I tried the one that just released but it doesn't workwhere can I find this version of the pluginThanksThe plug-in is for the Houdini daily builds at the moment, and works with Maxwell 2.5.1. Houdini license is required to use the exporter. May 12, 2011 12:41 a.m. Hey guys,Maxwell appears in the shelves of houdini but doesn't start he render.How do I edit the %PATH% variable to include the %MAXWELL2_ROOT% directory?thanks May 12, 2011 6:49 a.m. astroHey guys,Maxwell appears in the shelves of houdini but doesn't start he render.How do I edit the %PATH% variable to include the %MAXWELL2_ROOT% directory?thanksHi astro,the plug-in uses the MAXWELL2_ROOT environment variable as the default, but it's possible to override the path Set to ON, and if it is, omits the step of calculating the transactions that should be skipped or not skipped, so that the old relay logs are not needed and recovery can proceed without them. (Bug #28830834, Bug #92882) When generating C source from SQL scripts, Some utf8-encoded characters were split across lines. Thanks to Przemysław Skibiński for the patch. (Bug #30152555, Bug #96449) SHOW PROCESSLIST output could include statements that had completed and were no longer in process. (Bug #29999818) For Solaris, mysqld.cc contained a prototype for memcntl() that is no longer needed. The prototype has been removed. (Bug #29953495, Bug #95971) For Solaris, -DWITH_SSL=system did not work when compiling with GCC. (Bug #29953460, Bug #95970) MySQL builds configured with -DWITHOUT_SERVER=1 failed. (Bug #29948728, Bug #95740) For the keyring_aws plugin, some valid region values for the keyring_aws_region system variable were rejected. (Bug #29933758) For debug builds, an assertion could be raised during UNION queries when computing the combined data type of a GEOMETRY column and SELECT * FROM (SELECT NULL). (Bug #29916900, Bug #95827) For authentication using an LDAP authentication plugin, if the user DN portion was empty and group mapping was configured, authentication assigned an incorrect user DN and skipped the user search. (Bug #29897624) mysqlpump produced an error when run against a server older than MySQL 5.7. (Bug #29889253) A possible integer overflow due to unsigned integer type casting could lead to later buffer overflow due to arbitrary size memory allocation. (Bug #29878914) Attempted use of a freed object during MeCab plugin initialization caused a segmentation fault. (Bug #29832534) For MySQL installed using RPM packages, an initialization script that tested server connectivity misbehaved if the client account authenticated using an LDAP authentication plugin. (Bug #29786782) Improper locking during storage engine initialization could cause a server exit.Fire Bug - Reusable Fire Starters
"Bad Format" alert when launching Reason 13.1 Reason 13.1 released! MacOS Sequoia compatibility statement Reason 13 is here! Reason 13.0.3 released! Bug in Reason Companion 3.0.5 - here is how to fix it! Reason 13.0.2 released! Reason 13.0.1 released! Do I get a free Reason 13 Upgrade when it's released in June? Reason 12.7.4 released! See more Follow We're very happy to announce the release of Reason 11.3, Reason 11.3 Suite and Reason 11.3 Intro.Here's what's new:New functions Reason Rack Plugin is now available to Pro Tools users as an AAX pluginInstalling VST3, AU (Mac) and AAX plugins are now optional in the Reason installer (Please note: in any auto-update after Reason/Suite/Intro 11.3, Reason will respect which plugin formats you have installed)Bug fixesFixed a bug where Authorizer would not shut down correctly after updating licenses on MacFixed a bug where dragging a Player on top of the rack divider would not create the PlayerFixed a bug where the text input fields on the save and export dialogs would be unresponsive on MacFixed a bug where MIDI notes would become incredibly short when recording from multiple MIDI channels on the same trackFixed a bug where recording Pitch Bend and Mod Wheel could create pure, unadulterated chaos in the Undo historyFixed a bug where Reason Rack Plugin would start in a non-English language when it was not intendedFixed an issue that could cause Reason Rack Plugin to crash when quitting a project in certain conditions and hostsImproved compatibility with Waves pluginsImproved compatibility. Skyrim fire bug. fixing bugs. 2 posts Page 1 of 1. Author; Message; McNigNot. Offline. Posts: 1 Joined: Thu . Skyrim fire bug. Since you're probably using the ENB weather plugin make sure to adjust in the weather window (or tick IgnoreWeatherSystem under [FIRE]). _____ Embers XD This bug's title is 'checkstyle plugin in eclipse', and I'm pretty sure that the checkstyle plugin for maven doesn't fire up an eclipse to do the work :) The fix for your issuebug: capacitor network plugin doesn't fire an event after going
Team for the contribution. (Bug #109485, Bug #34930969)Replication: Corrected the SQL statements suggested in the error message text for ER_RPL_REPLICA_ERROR_RUNNING_QUERY. Our thanks to Dan McCombs for the contribution. (Bug #109154, Bug #34822612)Replication: A hash scan builds a hash of changes, scans the target table or index, and applies any matching change for the current entry. In the build phase, it uses only the before image, and skips any after image. Problems arose in some cases because generated columns were computed for the (skipped) after image, leading to replication errors. This is fixed by not computing generated columns any longer for seek-only calls such as hash scans. Our thanks to dc huang for the contribution. (Bug #107366, Bug #34198907)Replication: In certain rare cases, it was possible to set gtid_mode=OFF for one session while another session, after WAIT_FOR_EXECUTED_GTID_SET() was issued by a user in this second session, was still waiting for the next GTID set from the first session. This could result in the second session waiting indefinitely for the function to return. (Bug #99921, Bug #31505993)Group Replication: Accessing the Performance Schema replication_group_communication_information and replication_group_member_stats tables in parallel sometimes caused subsequent group replication operations to hang. (Bug #34870181)Group Replication: In certain cases, the group replication secondary node unexpectedly shut down while purging the relay log. (Bug #34397106)Group Replication: When shutting down the Group Replication plugin, the order in which the associated events were reported the error log sometimes led to confusion. To remove any doubts, we now make sure that Plugin group_replication reported: 'Plugin 'group_replication' has been stopped. is in fact the last log message relating to the shutdown, written only when all other events associated with shutting down the plugin have been logged. (Bug #109345, Bug #34887491)Microsoft Windows: The authentication_fido_client plugin stopped responding during the authentication process if it was unable to find a FIDO device on the Windows client host. (Bug #34918044) In certain cases, CONVERT(utf8mb3_column USING UTF16) was rejected with the error Cannot convert string '\x--...' from binary to utf16. (Bug #35129361) When joining two tables on a string column, and the column from one of the tables has an additional predicate comparing it with a temporal literal, constant propagation in some cases incorrectly caused the join condition to be modified such that it used temporal rather than string semantics when comparing the strings. This caused incorrect results to be returned from the join. (Bug #35115909) Error messages returned after calling the mysql_reset_connection() C API function in a prepared statement did not identify the function name properly. (Bug #35107280) Fixed a regression in a previous fix for an issue with windowing functions. Our thanks to Dmitry Lenev for the contribution. (Bug #35061924)References: This issue is a regression of: Bug And cloak device in Andromeda and Pyxis map- fixed bug where an NPC always attacked the player if he was under attack by the player's wingman, now he always attacks his attacker- fixed menu bug where right mouse button executed wrong actions - fixed bug where return from hiden systems caused wrong data to be loaded for normal system maps (wrong system name, prices, ships etc) - fixed bug with inconsistency with upgrade prices (5-6 level) and now upgrade cost for every level can be edited from GlobalData.cfg- fixed PageUp and PageUp key bug (where always mapped to single hit)- BioFlux gun is now lowered in position not to obscure the view with particles- fixed bug where building fighters didn't come out when we were busted in building hack- fixed bug and exploit where turrets fired on player even if something is on fire line (building, other turret, ship,...)- player can not anymore bribe building and station defence fighters- fixed crash bug with com channel when target has been deselected and then executed action- fixed exploit where shield has been restored while we are in inventory- fixed exploit with sniper mode and fast fire rate after unequipping sniper tool- fixed bug where various sound effects started to play while loading screen was active- increased wingman tolerance on our fire- wingman fire is not anymore reported as our fire- sniper laser doesn't deflect any more from other objects- the game will not crash any more if music engine fails to initializeBugs after bugs after bugs - Bug Reports - Scaler Plugin
How File Explorer sorts. ### Image Resizer #### PowerToys Run - Improved speed and fixed bugs with Window walker plugin. Thanks [@htcfreek]( - Window Walker will now show path of elevated apps. Thanks [@davidegiacometti]( - Added UEFI command to system commands. Thanks [@htcfreek]( - Fixed crashing bug in EnvironmentHelper class. Thanks [@htcfreek]( - Fix URI plugin bug with `^:`. Thanks [@franky920920]( - VS Code plugin not showing workspaces with latest Code version was corrected. Thanks [@ricardosantos9521]( - Fixed bug that caused plugins to not load. Thanks [@davidegiacometti]( - Fixed crash in Uri plugin and Web search plugin. Thanks [@cyberrex5]( - Fix for `invalid operation` error. [@CleanCodeDeveloper]( #### Settings - Fixed a regression with settings being reset when moving from admin to non-admin ### Mouse utility #### Video Conference Mute - Fixed crashing bug with Zoom and other clients. We found someone we could remotely debug with and identify the actual crashing part. - Change of behavior: When leaving a meeting, VCM will now leave your microphone in the state it was. This mimics behavior of applications if VCM was not present. - Change of behavior: When you exit PowerToys, your current microphone state will remain. - Find my mouse will now activate via shaking the mouse with a settings change! - Find my mouse now can excludes apps. - Fix for crosshair thickness looking odd due to anti-aliasing - Fix for a hard crash on crosshair (This was a hotfix for 0.55) ### PowerRename - Will not spells check file names anymore. Thanks [@niels9001]( - Autocomplete result box to not obscure apply button. Thanks [@niels9001]( - Regex fix ### PowerToys Run - Timezone conversion plugin for PowerToys Run! Thanks [@TobiasSekan]( - Hexadecimal and binary numbers now are supported in the calculator plugin. This was added a bit ago and we'd like to extend a belated thanks to [@gsuberland]( - Terminal plugin performance boost. Thanks [@htcfreek]( - Terminal will now be found via the Program plugin again. - Shutdown command is now using hybrid fast argument for shutting down - Support for VSCodium with VS Code workplace plugin. Thanks [@makeProjectGreatAgain]( ### Video conference mute - nVidia Broadcast software won't crash anymore ### Settings - Upgrade notes in OOBE - Fix for settings being lost (This was a hotfix for 0.55) - UX improvements. Thanks [@niels9001]( ### Installer - Believe we have a fix for the long hated "app.dark.png is missing" error.Fire (The Bug album) - Wikipedia
Where devices would not always reinitialize properly when switching scene collections [Jim]Fixed various issues that would affect the websockets plugin [tt2468]Fixed a bug where certain Twitch panel settings wouldn’t save properly [derrod]Fixed a bug on Linux where Window capture wouldn’t properly capture on software rasterization devices [ishitatsuyuki]Fixed various potential bugs and race conditions across the program and multiple plugins [wangshaohui]Fixed network throughput to distant servers potentially being limited in low memory environments [R1CH]Fixed a crash on Linux X11 that could happen when closing certain dialogs containing video previews [tt2468]Fixed VST plugin windows disappearing when resized [Blue Cat Audio]Fixed a VST plugin crash that could occur under certain circumstances [walker-WSH]Fixed an incorrect offset of scene labels on certain multiview configurations [norihiro]Fixed a bug that would allow resizing sources that are locked [ntoff]Fixed a performance issue with X11 window capture on Linux [ishitatsuyuki]Fixed a bug where projectors could not be resized with certain window managers on Linux [univrsal]Fixed window flashing on macOS when starting the program minimized to tray [CodyJung]Fixed a bug where push-to-talk or mute delay would not save under certain circumstances [CodyJung]Fixed a bug where mouse hotkeys would not always function correctly on Linux [kkartaltepe] Πλοήγηση άρθρων. Skyrim fire bug. fixing bugs. 2 posts Page 1 of 1. Author; Message; McNigNot. Offline. Posts: 1 Joined: Thu . Skyrim fire bug. Since you're probably using the ENB weather plugin make sure to adjust in the weather window (or tick IgnoreWeatherSystem under [FIRE]). _____ Embers XD(3) Auto-FIRE Fire Bug Camp Stoves
AWS Lambda SnapStart Bug ScannerSnapStart Bug Scanner is the SpotBugs plugin for helping AWS Lambda customers inspecttheir functions against potential bugs unique to AWS Lambda SnapStart environment.How to useFollowing sections explain how to enable this plugin in your Gradle and Maven projects.Gradle BuildsAfter SpotBugs is enabled in the Gradle project declaring a dependency on SnapStart bug scanner is sufficient.Example:plugins { id("com.github.spotbugs") version "4.7.3"}spotbugs { ignoreFailures.set(false) showStackTraces.set(true)}dependencies { spotbugs("com.github.spotbugs:spotbugs:4.7.3") spotbugsPlugins("software.amazon.lambda.snapstart:aws-lambda-snapstart-java-rules:0.2.1")}After updating the build.gradle file you can run ./gradlew check to run the analysis and see the result.Maven BuildsAfter SpotBugs is enabled in the Maven project declaring a dependency on SnapStart bug scanner is sufficient.Example: com.github.spotbugs spotbugs-maven-plugin 4.7.3.0 Max medium true software.amazon.lambda.snapstart aws-lambda-snapstart-java-rules 0.2.1 ">build> plugins> plugin> groupId>com.github.spotbugsgroupId> artifactId>spotbugs-maven-pluginartifactId> version>4.7.3.0version> configuration> effort>Maxeffort> threshold>mediumthreshold> failOnError>truefailOnError> plugins> plugin> groupId>software.amazon.lambda.snapstartgroupId> artifactId>aws-lambda-snapstart-java-rulesartifactId> version>0.2.1version> plugin> plugins> configuration> plugin> plugins>build>After updating pom.xml you can run mvn compile && mvn spotbugs:spotbugs to run the analysis and see results in targets/spotbugsXml.xml file. Also, you can run mvn spotbugs:check to see results on your terminal and mvn spotbugs:gui on SpotBug's graphical UI.Bug DescriptionsSNAP_START: Detected handler state that is potentially not resilient to VM snapshot and restore operations. (AWS_LAMBDA_SNAP_START_BUG)Our analysis shows that AWS Lambda handler class initialization creates state that may not remain unique for the functionwhen it uses SnapStart. Lambda functions that use SnapStart are snapshotted at their initialized state and all executionenvironments created afterwards share the same initial state. This means that if the Lambda function relies on state thatis not resilient to snapshot and restore operations, it might manifestComments
Houdini Maxwell plugin for 2.5 is available 30533 38 0 May 4, 2011 9:24 a.m. ok, it's with a very heavy scene… approximately 100 million polygons..now, i tested with a cube and it's perfect… May 4, 2011 10:14 a.m. Could you please try something if you have some time?What if you render the scene with the Maxwell Render ROP, open the exported .mxs file in Studio and start Fire. If it runs well, there is something with the plug-in. If Studio crashes as well, then the bug is in the Fire engine. Sadly it will be a little bit hard to fix the bug if it appear only in very complex scenes. May 4, 2011 1:21 p.m. The OSX build for 11.0.729 is available to download. May 4, 2011 1:51 p.m. I made a simple scene with a Maxwell Scene and a torus with a carpaint shader on it.After hit render it launches maxwell render but then I get a message that the scene1.mxs cannot be read May 4, 2011 2:11 p.m. Are you using Maxwell 2.5.1? There was a change in the mxs format between 2.5 and 2.5.1. May 4, 2011 2:27 p.m. no, I was using 2.5 but now it works :-) Thanks May 6, 2011 11:52 p.m. hey guys,I have a mac. I installed Houdini 11.0.5 and Maxwell 2.5.0But I don't seem to find a plugin for it.I tried the one that just released but it doesn't workwhere can I find this version of the pluginThanks May 8, 2011 10:40 a.m. astrohey guys,I have a mac. I installed Houdini 11.0.5 and Maxwell 2.5.0But I don't seem to find a plugin for it.I tried the one that just released but it doesn't workwhere can I find this version of the pluginThanksThe plugin doesn't work for Houdini Non Commercial version. Read the first posts of this thread. May 9, 2011 3:33 a.m. astrohey guys,I have a mac. I installed Houdini 11.0.5 and Maxwell 2.5.0But I don't seem to find a plugin for it.I tried the one that just released but it doesn't workwhere can I find this version of the pluginThanksThe plug-in is for the Houdini daily builds at the moment, and works with Maxwell 2.5.1. Houdini license is required to use the exporter. May 12, 2011 12:41 a.m. Hey guys,Maxwell appears in the shelves of houdini but doesn't start he render.How do I edit the %PATH% variable to include the %MAXWELL2_ROOT% directory?thanks May 12, 2011 6:49 a.m. astroHey guys,Maxwell appears in the shelves of houdini but doesn't start he render.How do I edit the %PATH% variable to include the %MAXWELL2_ROOT% directory?thanksHi astro,the plug-in uses the MAXWELL2_ROOT environment variable as the default, but it's possible to override the path
2025-03-29Set to ON, and if it is, omits the step of calculating the transactions that should be skipped or not skipped, so that the old relay logs are not needed and recovery can proceed without them. (Bug #28830834, Bug #92882) When generating C source from SQL scripts, Some utf8-encoded characters were split across lines. Thanks to Przemysław Skibiński for the patch. (Bug #30152555, Bug #96449) SHOW PROCESSLIST output could include statements that had completed and were no longer in process. (Bug #29999818) For Solaris, mysqld.cc contained a prototype for memcntl() that is no longer needed. The prototype has been removed. (Bug #29953495, Bug #95971) For Solaris, -DWITH_SSL=system did not work when compiling with GCC. (Bug #29953460, Bug #95970) MySQL builds configured with -DWITHOUT_SERVER=1 failed. (Bug #29948728, Bug #95740) For the keyring_aws plugin, some valid region values for the keyring_aws_region system variable were rejected. (Bug #29933758) For debug builds, an assertion could be raised during UNION queries when computing the combined data type of a GEOMETRY column and SELECT * FROM (SELECT NULL). (Bug #29916900, Bug #95827) For authentication using an LDAP authentication plugin, if the user DN portion was empty and group mapping was configured, authentication assigned an incorrect user DN and skipped the user search. (Bug #29897624) mysqlpump produced an error when run against a server older than MySQL 5.7. (Bug #29889253) A possible integer overflow due to unsigned integer type casting could lead to later buffer overflow due to arbitrary size memory allocation. (Bug #29878914) Attempted use of a freed object during MeCab plugin initialization caused a segmentation fault. (Bug #29832534) For MySQL installed using RPM packages, an initialization script that tested server connectivity misbehaved if the client account authenticated using an LDAP authentication plugin. (Bug #29786782) Improper locking during storage engine initialization could cause a server exit.
2025-04-21"Bad Format" alert when launching Reason 13.1 Reason 13.1 released! MacOS Sequoia compatibility statement Reason 13 is here! Reason 13.0.3 released! Bug in Reason Companion 3.0.5 - here is how to fix it! Reason 13.0.2 released! Reason 13.0.1 released! Do I get a free Reason 13 Upgrade when it's released in June? Reason 12.7.4 released! See more Follow We're very happy to announce the release of Reason 11.3, Reason 11.3 Suite and Reason 11.3 Intro.Here's what's new:New functions Reason Rack Plugin is now available to Pro Tools users as an AAX pluginInstalling VST3, AU (Mac) and AAX plugins are now optional in the Reason installer (Please note: in any auto-update after Reason/Suite/Intro 11.3, Reason will respect which plugin formats you have installed)Bug fixesFixed a bug where Authorizer would not shut down correctly after updating licenses on MacFixed a bug where dragging a Player on top of the rack divider would not create the PlayerFixed a bug where the text input fields on the save and export dialogs would be unresponsive on MacFixed a bug where MIDI notes would become incredibly short when recording from multiple MIDI channels on the same trackFixed a bug where recording Pitch Bend and Mod Wheel could create pure, unadulterated chaos in the Undo historyFixed a bug where Reason Rack Plugin would start in a non-English language when it was not intendedFixed an issue that could cause Reason Rack Plugin to crash when quitting a project in certain conditions and hostsImproved compatibility with Waves pluginsImproved compatibility
2025-03-30Team for the contribution. (Bug #109485, Bug #34930969)Replication: Corrected the SQL statements suggested in the error message text for ER_RPL_REPLICA_ERROR_RUNNING_QUERY. Our thanks to Dan McCombs for the contribution. (Bug #109154, Bug #34822612)Replication: A hash scan builds a hash of changes, scans the target table or index, and applies any matching change for the current entry. In the build phase, it uses only the before image, and skips any after image. Problems arose in some cases because generated columns were computed for the (skipped) after image, leading to replication errors. This is fixed by not computing generated columns any longer for seek-only calls such as hash scans. Our thanks to dc huang for the contribution. (Bug #107366, Bug #34198907)Replication: In certain rare cases, it was possible to set gtid_mode=OFF for one session while another session, after WAIT_FOR_EXECUTED_GTID_SET() was issued by a user in this second session, was still waiting for the next GTID set from the first session. This could result in the second session waiting indefinitely for the function to return. (Bug #99921, Bug #31505993)Group Replication: Accessing the Performance Schema replication_group_communication_information and replication_group_member_stats tables in parallel sometimes caused subsequent group replication operations to hang. (Bug #34870181)Group Replication: In certain cases, the group replication secondary node unexpectedly shut down while purging the relay log. (Bug #34397106)Group Replication: When shutting down the Group Replication plugin, the order in which the associated events were reported the error log sometimes led to confusion. To remove any doubts, we now make sure that Plugin group_replication reported: 'Plugin 'group_replication' has been stopped. is in fact the last log message relating to the shutdown, written only when all other events associated with shutting down the plugin have been logged. (Bug #109345, Bug #34887491)Microsoft Windows: The authentication_fido_client plugin stopped responding during the authentication process if it was unable to find a FIDO device on the Windows client host. (Bug #34918044) In certain cases, CONVERT(utf8mb3_column USING UTF16) was rejected with the error Cannot convert string '\x--...' from binary to utf16. (Bug #35129361) When joining two tables on a string column, and the column from one of the tables has an additional predicate comparing it with a temporal literal, constant propagation in some cases incorrectly caused the join condition to be modified such that it used temporal rather than string semantics when comparing the strings. This caused incorrect results to be returned from the join. (Bug #35115909) Error messages returned after calling the mysql_reset_connection() C API function in a prepared statement did not identify the function name properly. (Bug #35107280) Fixed a regression in a previous fix for an issue with windowing functions. Our thanks to Dmitry Lenev for the contribution. (Bug #35061924)References: This issue is a regression of: Bug
2025-04-05And cloak device in Andromeda and Pyxis map- fixed bug where an NPC always attacked the player if he was under attack by the player's wingman, now he always attacks his attacker- fixed menu bug where right mouse button executed wrong actions - fixed bug where return from hiden systems caused wrong data to be loaded for normal system maps (wrong system name, prices, ships etc) - fixed bug with inconsistency with upgrade prices (5-6 level) and now upgrade cost for every level can be edited from GlobalData.cfg- fixed PageUp and PageUp key bug (where always mapped to single hit)- BioFlux gun is now lowered in position not to obscure the view with particles- fixed bug where building fighters didn't come out when we were busted in building hack- fixed bug and exploit where turrets fired on player even if something is on fire line (building, other turret, ship,...)- player can not anymore bribe building and station defence fighters- fixed crash bug with com channel when target has been deselected and then executed action- fixed exploit where shield has been restored while we are in inventory- fixed exploit with sniper mode and fast fire rate after unequipping sniper tool- fixed bug where various sound effects started to play while loading screen was active- increased wingman tolerance on our fire- wingman fire is not anymore reported as our fire- sniper laser doesn't deflect any more from other objects- the game will not crash any more if music engine fails to initialize
2025-04-12