Download setres

Author: h | 2025-04-25

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Download SetRes 1.0.1 - SetRes - Save and restore monitor resolution settings Download setres latest version for Windows free. setres latest update: Septem. Download.com. Version 1.0 is the first release of this software on CNET Download.com. setres for

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SetRes/README.md at main AndyHazz/SetRes - GitHub

SETRES其实已经是一个很老的分辨率修改工具了,最近要用的时候在某度上居然找不到相关资源的链接。(找到了两个,一个资源失效了,另一个CSDN居然还要积分才能下载??)几番波折在一个外网上找到了资源,顺便介绍一下这个小工具。SETRES = Set Resolution顾名思义,这个工具能在Windows命令行界面(CMD,PowerShell亲测不可用,可能是太老了)完成屏幕分辨率、色位深、刷新率的强制修改。⚠️工具不会检测当前显示器是否兼容此配置,使用时需谨慎!使用方法USAGE1SETRES hXXXX vXXXX [bXX] [fXX] [n]hXXXX = 水平屏幕分辨率 必须填写,最小为640vXXXX = 垂直屏幕分辨率 必须填写,最小为480bXX = 色位深(如8、16、24、32) 可选fXX = 刷新率(赫兹)(如60、75、85、120) 可选n = 出错时不会有对话框显示可选下载地址点我下载,提取码: smis 微信扫描或长按二维码,打开小程序英文(原版)解释SETRES IntroductionSETRES v2.1 (c) Ian Sharpe April 2005. www.iansharpe.comCommand line program to change screen resolution, colour depth and refresh frequency in Windows 98-Me-2000-XPUSAGE1SETRES hXXXX vXXXX [bXX] [fXX] [n]hXXXX = Horizontal size of screen in pixels Not optional. 640 minimumvXXXX = Vertical size of screen in pixels Not optional. 480 minimumbXX = Bit (colour) depth such as 8, 16 24, 32 OptionalfXX = Refresh frequncy in Hertz, e.g. 60, 75, 85 Optionaln = No ‘Press a key’ prompt after error OptionalEXAMPLESSETRES h1024 v768= Set screen to 1024 x 768 resolutionSETRES h800 v600 b24= Set screen to 800 x 600 resolution with 24-bit colour depthSETRES h1280 v1024 b32 f75 = 1280x1024 resolution, 32-bit colour, 75Hz refresh frequency SETRES h1024 v768 n = 1024x768 with no ‘Press a key’ prompt if an error occursWARNINGSETRES does not check the capabilities of your hardware. Windows is supposed to reject unsupported settings but do not rely on this.If you specify unsupported settings, TOOL’S AUTHOR WILL NOT ACCEPT RESPONSIBILITY FOR THE CONSEQUENCES.. Download SetRes 1.0.1 - SetRes - Save and restore monitor resolution settings Download setres latest version for Windows free. setres latest update: Septem. Download.com. Version 1.0 is the first release of this software on CNET Download.com. setres for Setres. Download Setres : ScreenResolution. It’s a very old tool, so be careful how you use it. Cara menghilangkan setres . Cara menghilangkan setres😁. Like SetRes resolution resolution - new resolution to use, given as x e.g. SetRes 2025x1080 SetRes 3360x1440 In-game FOV can be adjusted via a new console command: SETRES, Brno. 721 likes 1 talking about this 880 were here. SETRES SetRes 1.0 for Mac was free to download from our software library. This free Mac application is an intellectual property of Urge software. The SetRes installer is commonly Land of the Dead: Road to Fiddler's Green Developers Brainbox Games Publishers Groove Games Russia 1C Company Engines Unreal Engine 2 Release dates Windows October 18, 2005 Reception Metacritic 36 Taxonomy Monetization One-time game purchase Modes Singleplayer, Multiplayer Pacing Real-time Perspectives First-person Controls Direct control Genres Action, FPS, Shooter, Survival horror Art styles Realistic Themes Horror Warnings GameSpy online services have been shut down (see Network for solutions).General information Official site - retrieved with Wayback machine from October 1, 2005. Rising Dead LOTD CommunityAvailability Source DRM Notes Keys OS Retail Essential improvementsPatches Available on Patches-Scrolls.Game dataConfiguration file(s) location LOTD.ini contains general settings. User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.Save game data location 8 save slots + 1 autosave slot available. Additional save slots can be created by creating a new profile. On modern systems, save slots may not be limited properly; saves beyond 8 can be made, but these save files contain no level data and will not load properly.Video In-game video settingsWidescreen resolution Custom resolutions can be set manually. Note that the image in the first two options is Vert- and FOV should be increased to compensate. Set custom resolution in-game[1] While in game, open the console with ~.Enter setres XXXXxYYYY (for example setres 1920x1080). Set custom resolution with an .ini edit[2] Launch the game at least once then close it.Open \System\LOTD.ini.Under [WinDrv.WindowsClient], set FullscreenViewportX and FullscreenViewportY to the desired values. Use the Widescreen Fix[3] Notes Weapon and camera FOV are both fixed during gameplay and in-engine cutscenes. Menu elements are no longer cropped. HUD and menus are stretched. Field of view (FOV) Game could start to randomly reset those values. If so, edit those values in \System\DefUser.ini too. Weapon FOV stays the same. Set default FOV in-game[1] While in game open the console with ~.Type in and enter fov x where x is the desired FOV. Set default FOV with an .ini edit[2] Launch the game at least once then close it.Open \System\User.ini.Change DesiredFOV=65 and DefaultFOV=65 to the desired values. Windowed Edit ini file[1] Launch the game at least once then close it.Open \System\LOTD.ini.Find the section [WinDrv.WindowsClient].In that section, find an entry WindowedViewportX= and set its value to the desired window width.In that section, find an entry WindowedViewportY= and set its value to the desired window height.Set StartupFullscreen= to False to start the game in windowed mode. Borderless fullscreen windowed Use SRWE[citation needed] Start the game in a window.Download and run SRWE.Attach the game process.Enable Remove borders.Enable Fake fullscreen. Anisotropic filtering (AF) Increase AF samples[1] Launch the game at least once then close it.Open \System\LOTD.ini.Change LevelOfAnisotropy=1 to LevelOfAnisotropy=16. Vertical sync (Vsync) Enable Vsync[1] Launch the game at least once then close it.Open \System\LOTD.ini.Change UseVSync=False to

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User3842

SETRES其实已经是一个很老的分辨率修改工具了,最近要用的时候在某度上居然找不到相关资源的链接。(找到了两个,一个资源失效了,另一个CSDN居然还要积分才能下载??)几番波折在一个外网上找到了资源,顺便介绍一下这个小工具。SETRES = Set Resolution顾名思义,这个工具能在Windows命令行界面(CMD,PowerShell亲测不可用,可能是太老了)完成屏幕分辨率、色位深、刷新率的强制修改。⚠️工具不会检测当前显示器是否兼容此配置,使用时需谨慎!使用方法USAGE1SETRES hXXXX vXXXX [bXX] [fXX] [n]hXXXX = 水平屏幕分辨率 必须填写,最小为640vXXXX = 垂直屏幕分辨率 必须填写,最小为480bXX = 色位深(如8、16、24、32) 可选fXX = 刷新率(赫兹)(如60、75、85、120) 可选n = 出错时不会有对话框显示可选下载地址点我下载,提取码: smis 微信扫描或长按二维码,打开小程序英文(原版)解释SETRES IntroductionSETRES v2.1 (c) Ian Sharpe April 2005. www.iansharpe.comCommand line program to change screen resolution, colour depth and refresh frequency in Windows 98-Me-2000-XPUSAGE1SETRES hXXXX vXXXX [bXX] [fXX] [n]hXXXX = Horizontal size of screen in pixels Not optional. 640 minimumvXXXX = Vertical size of screen in pixels Not optional. 480 minimumbXX = Bit (colour) depth such as 8, 16 24, 32 OptionalfXX = Refresh frequncy in Hertz, e.g. 60, 75, 85 Optionaln = No ‘Press a key’ prompt after error OptionalEXAMPLESSETRES h1024 v768= Set screen to 1024 x 768 resolutionSETRES h800 v600 b24= Set screen to 800 x 600 resolution with 24-bit colour depthSETRES h1280 v1024 b32 f75 = 1280x1024 resolution, 32-bit colour, 75Hz refresh frequency SETRES h1024 v768 n = 1024x768 with no ‘Press a key’ prompt if an error occursWARNINGSETRES does not check the capabilities of your hardware. Windows is supposed to reject unsupported settings but do not rely on this.If you specify unsupported settings, TOOL’S AUTHOR WILL NOT ACCEPT RESPONSIBILITY FOR THE CONSEQUENCES.

2025-03-31
User1796

Land of the Dead: Road to Fiddler's Green Developers Brainbox Games Publishers Groove Games Russia 1C Company Engines Unreal Engine 2 Release dates Windows October 18, 2005 Reception Metacritic 36 Taxonomy Monetization One-time game purchase Modes Singleplayer, Multiplayer Pacing Real-time Perspectives First-person Controls Direct control Genres Action, FPS, Shooter, Survival horror Art styles Realistic Themes Horror Warnings GameSpy online services have been shut down (see Network for solutions).General information Official site - retrieved with Wayback machine from October 1, 2005. Rising Dead LOTD CommunityAvailability Source DRM Notes Keys OS Retail Essential improvementsPatches Available on Patches-Scrolls.Game dataConfiguration file(s) location LOTD.ini contains general settings. User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.Save game data location 8 save slots + 1 autosave slot available. Additional save slots can be created by creating a new profile. On modern systems, save slots may not be limited properly; saves beyond 8 can be made, but these save files contain no level data and will not load properly.Video In-game video settingsWidescreen resolution Custom resolutions can be set manually. Note that the image in the first two options is Vert- and FOV should be increased to compensate. Set custom resolution in-game[1] While in game, open the console with ~.Enter setres XXXXxYYYY (for example setres 1920x1080). Set custom resolution with an .ini edit[2] Launch the game at least once then close it.Open \System\LOTD.ini.Under [WinDrv.WindowsClient], set FullscreenViewportX and FullscreenViewportY to the desired values. Use the Widescreen Fix[3] Notes Weapon and camera FOV are both fixed during gameplay and in-engine cutscenes. Menu elements are no longer cropped. HUD and menus are stretched. Field of view (FOV) Game could start to randomly reset those values. If so, edit those values in \System\DefUser.ini too. Weapon FOV stays the same. Set default FOV in-game[1] While in game open the console with ~.Type in and enter fov x where x is the desired FOV. Set default FOV with an .ini edit[2] Launch the game at least once then close it.Open \System\User.ini.Change DesiredFOV=65 and DefaultFOV=65 to the desired values. Windowed Edit ini file[1] Launch the game at least once then close it.Open \System\LOTD.ini.Find the section [WinDrv.WindowsClient].In that section, find an entry WindowedViewportX= and set its value to the desired window width.In that section, find an entry WindowedViewportY= and set its value to the desired window height.Set StartupFullscreen= to False to start the game in windowed mode. Borderless fullscreen windowed Use SRWE[citation needed] Start the game in a window.Download and run SRWE.Attach the game process.Enable Remove borders.Enable Fake fullscreen. Anisotropic filtering (AF) Increase AF samples[1] Launch the game at least once then close it.Open \System\LOTD.ini.Change LevelOfAnisotropy=1 to LevelOfAnisotropy=16. Vertical sync (Vsync) Enable Vsync[1] Launch the game at least once then close it.Open \System\LOTD.ini.Change UseVSync=False to

2025-04-17
User9057

Appendix Gcarel Tags For Pcoweb Html Pages -The Pw_Demo.html Page CAREL TAGS FOR pCOWeb HTML PAGES -THE PW_DEMO.HTML PAGE Each CAREL tag entered on an html page is used to read or modify the pCO controller data or the pCOWeb settings. This makes the html page dynamic, that is, it contains the values of variables. The tags are managed by an internal program on pCOWeb with tag parser functions, called “pcotagfilt”. In fact, the web server on pCOWeb has been programmed to recognise the following row in an html page (row position is irrelevant): ... Page 69 “var” returns “U” (see above, description of “var” for reading). If waiting for some echo, pCOWeb will return the page to the PC after a Timeout of 10 seconds from the reception of the last echo; the fields relating to the variables for which no echo has been received will contain the values saved prior to the variations being sent. Page 70 Figure G.d - The “setres” TAG: example CAREL TAGS FOR HANDLING THE pCOWeb CONFIGURATION FILES pCOWeb saves the user settings in a number of files (paragraph 9.1 on page 41), in the following format: = An example of these files (SNMP TRAP configuration, ‘snmptrap’ file) is as follows:... Page 71 IMPORTANT: the names of the pCOWeb files are case sensitive. The file is searched by default in /usr/local/root/flash/etc/sysconfig/, which contains the pCOWeb configuration files. To use a new file of parameters for new applications, a path other than the default can be specified, always starting from root (“/”); nonetheless, it is recommended to save the files in the default path so as to group all the pCOWeb parameter settings in the same location. Page 72 pCOWeb Demo Page >Disabled >Enabled - The “checkdbradio” TAG: example Figure G.h pCOWeb +030220966 – rel.

2025-03-29
User2002

The level. Classes and Object names can be found in the game files, ..\Steam\steamapps\common\Viscera\UDKGame\Script\Manifest.txt, in the format:# Object Class [ ] [ ]Examples:3 VCDebrisPlaced visceragame [] [Viscera]3 VCBin visceragame [P] []3 VCDebris_Flare VisceraGameContent [P] []2 VCSplat visceragame [] []Use Example:killall visceragamecontent.vcdebris_flareThis example would remove all flare items from the level.Note that the summon command can use the same class.object parameters.N[]CommandDescriptionNextViewModeCycles the world rendering mode through 7 modes:Normal (what the game starts with)All colors and meshes removed. Everything becomes a blocky white/gray color, with the exception being certain colored lighting, such as the orange glow of fireplaces, jack-o-lanterns, candles, and certain wall/street lights.Solid green overlays (It's a heatmap, when you use some explosives or the welding laser the colors get red. Similarly on the ice map the colors are mostly blue.)WireframeWireframe with ground, floors, and ceilings removedNormal with bright, even lightingA "heatmap" viewNextWeaponCycles to the next available tool.O[]CommandDescriptionOpen [level/ip address]P[]CommandDescriptionPausePauses the level (not the same as hitting ESC).PrevViewModeCycles the view modes backwards (see NextViewMode)PrevWeaponCycles to the previous tool.Q[]CommandDescriptionQuitInstantly exits game; does NOT save game.R[]CommandDescriptionRestartReloads the current level.RestartLevelSame as Restart.RetryAchievementUnlocksAttempt to unlock achievements that should have been already unlocked.S[]CommandDescriptionSet the 'set' command is an pretty powerful command (e.g. "set VisceraGameContent.VCStackingVolume RequiredCount 0")SetBind [Key] [Command]Binds a command to a key you designate (eg: "SetBind E KillNearestMess" or "SetBind MouseScrollDown BehindView").SetRes [x + y]Changes screen resolution.Show BoundsToggles a wireframe overlay of all object boundaries (not the same as collision). Every object and background element is surrounded by a wireframe sphere of respective size. This can be useful for finding smaller objects or hidden messes. Warning: Can lag slow machines.Show BSPToggles the display of floors/ground, ceilings, and walls.Show CollisionToggles the collision boxes around interactive objects.Show CoverShow DecalsToggles the display of all decals (blood splatters, footprints, soot, etc). Walking over them still creates footprints, but they will also be invisible.Show FogToggles the display of fog.Show LevelColorationToggles all colors and meshes, as seen in NextViewMode #2.Show PathsShow PostProcessToggles the extra color overlay of the level, such as the blue tint in House of Horror or the color saturation in Santa's Rampage.Show SkelMeshesToggles the display of the player character model. The world may still be interacted with, but hands and tools cannot be seen.Show SplinesShow TerrainToggles the display of terrain features, such as leaf piles or snow mounds.Show VolumesToggles wireframe boxes around objects that create noise, or areas with ambient sound.StatFPSToggles the display of your FPS at the top right of the screen.SuicideKills the player.Summon [Class]Spawns objects by class (e.g., "summon VisceraGameContent.VCDebris_ToxicBarrel").[1] See also: KillAll command description.T[]CommandDescriptionTeleportMoves the player to wherever the player is looking (crosshairs).TestPawnMeshRandomly changes the player's character model/skin (including gender).ThrowWeaponTosses away the currently held tool. It must be a tool initially found in the level (shovel, broom, Laser Welder). NOTE: If used while holding the mop, it will instead delete the mop from the toolbar. Use "AllWeapons" to reenable the mop.ToggleFreeCamAllows you to move the camera around your character (good for screenshots). "Walk" sets the camera back to default.W[]CommandDescriptionWalkSomewhat of a "reset" command: Turns off

2025-04-23
User7929

The download jar file contains the following class files or Java source files.1.Download jodd-petite-3.4.5.jar2.Download jodd-proxetta-3.4.4-sources.jar3.Download jodd-proxetta-3.4.4.jar4.Download jodd-proxetta-3.4.5-sources.jar5.Download jodd-proxetta-3.4.5.jar6.Download jodd-lagarto-3.4.3-sources.jar7.Download jodd-lagarto-3.4.3.jar8.Download jodd-lagarto-3.4.4-sources.jar9.Download jodd-lagarto-3.4.4.jar10.Download jodd-lagarto-3.4.5-sources.jar11.Download jodd-lagarto-3.4.5.jar12.Download jodd-lagarto-web-3.4.3-sources.jar13.Download jodd-lagarto-web-3.4.3.jar14.Download jodd-lagarto-web-3.4.4-sources.jar15.Download jodd-lagarto-web-3.4.4.jar16.Download jodd-lagarto-web-3.4.5-sources.jar17.Download jodd-lagarto-web-3.4.5.jar18.Download jodd-petite-3.4.3-sources.jar19.Download jodd-petite-3.4.3.jar20.Download jodd-petite-3.4.4-sources.jar21.Download jodd-petite-3.4.4.jar22.Download jodd-proxetta-3.4.3-sources.jar23.Download jodd-proxetta-3.4.3.jar24.Download 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